Every day is an opportunity to create things

I am David Balan, welcome,

I want to improve myself together in every project and people I will meet on my journey.

Noir detective game inspired by an unsolved crime that really happened in Turin in the late 1950s. Will you be able to solve the mysterious murder and find the killer?

Worked On

- Prototypes

- Diegetic book & Interactions

- Case System & Clues

Engine: Unreal Engine 5
Genre: First-Person Detective game
Duration: December 2023 - June 2024
Team Size: 8 people
Platform: PC (Itch.io)

It is an action role-playing game set on an extraterrestrial planet. You must subdue the irrational creatures that make up the game's bosses because they are causing the ecology to become unstable.

Worked On

- Player combat

- Enemy AI

- Mission System

- Dynamic Keybind

- Gameplay features

- Game UI

Engine: Unity
Genre: Action RPG
Duration: February 2023 - June 2023
Team Size: 5 people
Platform: PC (Itch.io)

It is a 2D Environmental Puzzle game for Android, the goal of it, was to create an educational game for children, to help them improve their logical skill and their sense of distance and balance.

Worked On

- Tool for level design

- Menus UI

- Local Profile system

- Gameplay features

Engine: Unity
Genre: Education Puzzle Game
Duration: November 2022 - December 2022
Team Size: 4 people
Platform: Android (Google Play)

Funny casual game, where the goal to aim to people and hit them with pigeon feces.

Worked On

- Diegetic book & Interactions

- Case System & Clues

Engine: Unity
Genre: Casual Game
Duration: 28 January 2024
Team Size: 5 people
Platform: PC (Global Game Jam)

This short Jam project game merges tower builders with typing games: Choose your favourite plant and make it grow by typing words quickly.

Worked On

- Typing traking system

- Procedural Plant Grow

- Gameplay features

- Game UI

Engine: Unity
Genre: Typing Game
Duration: 05 February 2023
Team Size: 4 people
Platform: PC (Global Game Jab)

As a mad scientist, your home is now a time-paradox. Armed with a chrono club, you must destroy out-of-time objects to save your house and the timeline. Can you do it?

Worked On

- Timer feature
- Spawnpoint pool for object

Engine: Unreal 4
Genre: First-Person
Duration: November 2022 - December 2022
Team Size: 6 people
Platform: PC (Global Game Jam)

a mountain range with fog

About Me

Junior Game Programmer that eager to learn as much as possible and want to create the tools that help reach own and other people goals

Software and Tools
Game Engines

Unreal Engine 5

Unity

Source Control

Git

Fork

Task Management

Trello

Communication

Discord

Productivity

Google Suite

Obsidian

Miro

Skills
Game Development

C# (Unity)

C++ (Unreal)

General Game Programmer

Tool Programmer (Unity)

Asana

Languages

Italian (Native)

English (Intermediate)

My journey into programming began with a deep interest in computers, sparked by the French animated series Code Lyoko. Over time, this passion grew, and I found myself particularly drawn to puzzle and sandbox games, especially those focused on automation.

I am driven by the goal of creating tools and solutions that help others develop their own games, making their path smoother and more accessible. I chose the game industry as my professional path because it allows me to combine my passion for programming with the satisfaction of bringing ideas to life.

In the future, I hope to see more programmers venture into game development and help the industry grow, particularly in Italy, where I aspire to contribute to its expansion.